Here are the patch notes for Gran Turismo 7, which will receive update 1.29 as soon as next week and include a number of new cars and PlayStation VR2 support from developer Polyphony Digital.
The developer of the Gran Turismo series, Kazunori Yamauchi, has stated that a patch will be released next week that will include four new vehicles. He has released the standard graphic that hints at the update by showing car outlines, giving avid fans a chance to guess the new models. As a result, we’ve compiled a short list of the four vehicles we anticipate being added to the game next week.
If you’re looking for further information on other games, you can find it in the patch notes we covered previously-
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Gran Turismo 7 Update 1.29 Patch Notes
As soon as Gran Turismo 7 Update 1.29 is out, we will provide the entire patch notes for it here. We have compiled a preliminary list, featuring the three cars most widely expected to be the newest additions at this time.
Main Features Implemented
The following four automobiles have been added to the list:
・Citroen DS
・AAR Eagle or Honda RA272
・Porsche 911 Carrera 2.7, RS M471 RS Lightweight or 2.8 RSR
・New VGT car
Other Improvements and Adjustments
1. PS VR2 Support
– Added PS VR2 support
Polyphony Digital created GT7 and Sony Interactive Entertainment released it. This is the eighth installment in the main Gran Turismo series. As the first game in the series to be released on both the PlayStation 4 and PlayStation 5, it was announced at Sony’s June 11, 2020, PlayStation 5 reveal event and launched on March 4, 2022.
Features such as advanced haptic feedback, adaptive triggers, real-time ray tracing features during replays, 3D spatial audio, and faster loading times are made possible by the PlayStation 5’s enhanced processing capabilities, dedicated ray tracing hardware, custom solid-state drive storage, Tempest Engine, and DualSense controller. The PlayStation 5 version of Gran Turismo 7 supports 4K resolution and 60 frames per second, in addition to a high dynamic range.
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