Starfield Pc Requirements, Gameplay, Features, And Everything We Know So Far

Bethesda revealed Starfield, its newest intellectual property, at E3 2018. We saw a lot of stars in orbit around a planet in the brief teaser trailer, but that’s about all we know so far. More details, such as the official system requirements, will be added in due time.

Can I Run Starfield: Verify your PC can run Starfield by checking the system requirements. See how well your gaming PC measures up. Over 8,500 games are tested for their PC system requirements every month by the System Requirements Lab.

Starfield Pc Requirements 

Starfield system requirements (minimum) 

  • Memory: 16 GB
  • Graphics Card: NVIDIA GeForce RTX 2070
  • CPU: Intel Core i7-6700K
  • File Size: 75 GB
  • OS: Windows 10

Starfield minimum requirements

  • Memory: 8 GB
  • Graphics Card: NVIDIA GeForce GTX 1060
  • CPU: Intel Core i5-4690K
  • File Size: 75 GB
  • OS: Windows 10

Is Starfield only available on Xbox?

Since Microsoft has agreed to pay $7.5 billion to acquire ZeniMax Media, Bethesda’s parent company, Starfield will be available exclusively on the Xbox One and PC. The acquisition was announced in a blog post by Xbox head Phil Spencer, who expressed enthusiasm for “some announced and many unannounced” games from Bethesda, among them Starfield.

Starfield Setting

The only thing we know for sure about Starfield’s setting is that it occurs in space. It could be a grim, near-future SF story about how Earth is running out of resources and humanity needs to start colonizing other star systems. It could be set on Earth, or it could feature aliens of all shapes and colors as the player explores outlandish landscapes.

I’m hoping that Starfield captures a wide range of distinctive alien races with which the player can develop bonds of kinship, whether they take the form of love, friendship, or rivalry. Like in every game in the Elder Scrolls series, I hope Starfield will give players the option of selecting from a small pool of fantasy races when making a new character.

The idea that Starfield’s hundreds of planets are all home to humanoids that are all the same and live in environments that are just like Earth is repulsive to me. If I am piloting a spaceship toward a planet on the far side of the galaxy that is teeming with life, I anticipate that my arrival will be completely unprecedented. I’m not saying that Earth-like planets can’t play a significant role, but I would like to see a good mix of the strange and the familiar in the game.

This inevitably raises hopes that the game will have more vibrant visuals. To be expected is a grim atmosphere in Starfield if the game is headed in a direction where humanity is dispersed and our rugged spaceships are barely chugging us across space.

I hope Bethesda realizes the power of a subdued score, muted color palette, and the strategic use of darkness if the game is meant to be eerie. I want space travel to feel not adventurous but terrifying if we’re going to explore a world full of hopelessness.

What little we do know about the game’s setting includes the fact that it will feature massive cities unlike any seen in a Bethesda game before. This is because the developers can now create more expansive worlds using the improved Creation Engine.

Some early in-engine footage was shown, but no actual gameplay was demonstrated (which is disappointing after three years of waiting). The trailer didn’t give much away, but it did set the stage for the kind of science fiction story that could be on the horizon. It appears that it will be more earthbound, with an aesthetic that more faithfully reflects the current state of space-related architecture and design.

Bethesda has unveiled three new trailers that showcase the game’s concept art for different environments. Akila, New Atlantis, and Neon are these places. The average length of a video is 50 seconds, and they all feature insightful developer commentary.

Another video elaborating on a piece of Starfield lore was uploaded to YouTube by Bethesda Softworks. Beginning in the year 2330, players will explore a region of the game’s universe called “The Settled Systems.”

U.S. colonies and the Freestar Collection were involved in a bloody conflict 20 years ago. In the present day, the two superpowers are maintaining an uneasy peace. Even so, the threat level in The Settled Systems is as high as ever due to the presence of hostile factions like the Ecliptic Mercenaries and the Crimson Fleet Pirates. The player will become a member of Constellation, a group whose mission is to probe the far reaches of the galaxy in search of hidden mysteries.

Starfield Gameplay

On June 12, a demo of Starfield was shown for the first time at an Xbox and Bethesda showcase. The first 15 minutes of gameplay were shown to us in detail, covering everything from character creation to gunfights to spaceship flight to diplomacy. It was a full-fledged demonstration, so anyone curious about the game can see for themselves if it fits their tastes.

Todd Howard set the scene for the game’s early events by introducing the mysterious moon Kreet. The year 2330, when our story is set, seems like plenty of time for humanity to get off its keister and make such remarkable technological progress. At one point, a strange alien lifeform resembling a bug scurries past the player, suggesting that perhaps different kinds of lifeforms will be found on each planet.

It allows the player to switch between a first-person and third-person perspective while they are in space, exploring and shooting rocks for minerals. Soon after, the player must use bizarre space guns as they run around a facility overrun by pirates. We also got to see some gameplay of the various factions, NPCs the player can talk to, and environments they’ll be able to explore (especially the cities).

The gunplay was unimpressive, but that’s to be expected from a Bethesda game; the developer’s combat systems have never stood out to me. Later in the demo, Starfield demonstrates its character creation system, both in terms of how it looks and how it can affect your gameplay through various perks and stat boosts. The addition of outposts means that players can establish their own miniature colonies on different planets.

Also, you get to design your own spaceships, hire your own crew, and tweak the aesthetics and layout to your heart’s content. The player can control their ships and fight space battles, of course. Briefly demonstrating how space travel operates and how every planet in over a hundred solar systems is fully explorable, Todd Howard brings the conference to a close. In 2023, you can play Starfield.

Many of us find this to be an intimidatingly high figure, but at least it doesn’t compare to the population of No Man’s Sky. In preparation for the launch, Starfield players are getting together to start fixing bugs. The Starfield Community Patch has begun organizing in anticipation of the inevitable bug infestation that will affect any Bethesda game.

Supporters are encouraged to submit bug fixes via their website, with a focus on “misplaced objects, script error, inconsistencies in item properties, faulty missions/quests, game-breaking exploits, missing attributes (such as tags, header flags, etc.), and spelling errors.”

Starfield Features

We got a detailed look at Starfield’s mechanisms and systems at the Xbox and Bethesda Games Showcase 2022. The bug-infested planet where the player begins the demo is where they will be mining iron from a cave before entering the Kreet Research Lab. One of the many groups operating in the Starfield, the Crimson Fleet, has set up shop here to scrounge for loot.

Because these buccaneers are hostile, we get to witness the use of Starfield weapons like the Grendel machine gun. Combat appears to be nearly identical to that of Fallout 4, minus the VATS system. The leader of the Starfield Constellation faction gives us a rundown of the artifact we unearthed, and then we meet the other faction leaders and learn what they’re all about.

More hostile aliens are shown to us, ranging from dinosaur-like creatures with mandibles to eldritch horrors lurking in the halls of a derelict building. The character creator, as well as the various Starfield origin stories and character traits available to your astronaut, are then unveiled by the game’s director, Todd Howard. The gameplay introduces us to Starfield Research Laboratory projects and provides a taste of Starfield’s abilities.

Last but not least, you can build your own Starfield base and pilot your very own spaceship in the game’s final chapter. This spaceship is not only useful for space combat, but also for exploring the over a thousand Starfield planets in the observable universe, as estimated by Howard. According to an IGN developer interview with Howard, the Bethesda team “have done more handcrafting in this game, content-wise, than any other game.” This is despite the fact that procedural generation is present in Starfield.

Final Words

Bethesda also released concept art for a few of the cities we’ll be able to visit in Starfield, including the game’s largest settlement, New Atlantis, providing further insight into the space game’s world. For those curious as to how long Starfield actually is, we’ve put together some speculation.