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Blizzard Wants To Improve Overwatch 2’s Competitive Systems, Wait Times, And Progression Systems

Blizzard Wants To Improve Overwatch 2s Competitive Systems Wait Times And Progression Systems

Blizzard has discussed some of the modifications it has in mind for Overwatch 2, such as adding new skins for special occasions and attempting to reduce wait times. Jared Neuss, the new executive producer of Overwatch 2, took some time to discuss the game’s future in a recent blog post.

He discussed new procedures for unlocking heroes and skins as well as how the transition to a free-to-play model has altered how the business model has operated. Neuss clarified that while the team is happy with the daily and weekly challenges, there is room for improvement in the way development is currently handled.

One of these modifications is the addition of skins to each event starting with Season 2 in addition to the existing available cosmetic incentives, which players can acquire by participating.

The team will consider “a mix of battle pass adjustments, more fascinating challenges to pursue, and more engaging play-focused progression systems” for players to interact with in the long run, such as Season 3 and beyond. ” Some of these modifications will be ready for discussion soon, while others might take longer to become finalized.”

In his message, Neuss also addressed queue timings, stating that the switch to 5v5 has resulted in increased wait times for both damage and tank players. To improve support quality of life, the team is considering “targeted support hero reworks, reworks, game system upgrades, and perhaps some role-wide changes.”

This is one idea they presently have for experimenting with the support position. They want to make it more enjoyable and rewarding to play. While there aren’t any major fixes on the way just now, the UI’s queue-time estimations have been improved, and there are ideas to test out giving battle pass XP benefits to players who queue as support/all roles.

Neuss acknowledged that there is room for improvement in terms of competition. Unspecified changes have been made to the matchmaking algorithm, as well as modifications that are claimed to help the system “better properly estimate a player’s skill tier and division.”

The team plans to dig more into competition in the future while also taking feedback from players on issues like surprise rank changes, feedback rates, and more. The team will shortly discuss the significant changes for Season 2 but will wait to go into detail until after some of the more recent adjustments have had a chance to play out.

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