The Legend of Zelda: Tears of the Kingdom won’t be released on the PlayStation 4 or PlayStation 5, so anyone without a Nintendo Switch won’t be able to enjoy one of the year’s most anticipated titles. However, there are still a few PS4 and PS5 games, like various Zelda games and Tears of the Kingdom.
Large games with multiple components, like Tears of the Kingdom and Breath of the Wild, touch on some or a few of those aspects.
Best PC Games Like The Legend of Zelda Tears of the Kingdom
Immortals Fenyx Rising
The video game that most blatantly copies elements from Breath of the Wild is Immortals Fenyx Rising. A cartoonish open environment is used, and the protagonist can glide depending on their upgradeable stamina bar size.
There are also puzzle-focused sections scattered around the globe that resemble the shrines in Breath of the Wild and urge players to use their skills to get there. Due to this, even though it is geared toward a younger audience and is drenched in Greek mythology, it is very similar to the well-known Switch game.
It is a Ubisoft game full of Ubisoft-like marks on the map, so none of it is as deep as Breath of the Wild. It doesn’t understand how important the sense of discovery was to that title, but it’s close enough in some ways to be worth a look for those looking for a similar experience on different hardware.
The puzzles are typically not challenging or complicated, but the ones in the A New God expansion are superior to those in the main campaign. Even while it generally follows a more moderate version of the concept, it still contains some of that enchantment, which is why it made our list of the top PS4 and PS5 Zelda clones.
Genshin Impact
Another game that draws a lot of inspiration from Breath of the Wild is Genshin Impact. While Breath of the Wild’s elemental interactions and the ability to glide across a stylized world are also present in Genshin Impact, the game is considerably more of an RPG.
It stands out from other games on our list of PS4 and PS5 games, like Zelda, because of these RPG mechanics and has considerably more intense fighting.
Since it’s a free-to-play game, it makes sense that developer miHoYo is still supporting it. Even though the game has been out for three years, there is still a lot to play and unlock for those who choose not to pay.
About Genshin Impact, we have already written a few articles. To find out more, click on the following links:
- A Genshin Impact Player Has a Strange Bug When Fighting Tartaglia
- Genshin Impact 2023 Fate Hinges on Switch Release!
Elden Ring
Elden Ring was one of the few notable games after Breath of the Wild recognized how crucial natural exploring was to that game. This highly praised RPG may feature all the qualities of FromSoftware’s past games, such as enormous bosses and methodical fighting, but it also offers players a vast world full of secrets that don’t lead them by the nose.
It’s inevitable that players will explore its large regions and come across secret dungeons, enormous hidden areas, and optional monsters. That feeling is always magnificent, even if it ends in a fast death. Elden Ring is unquestionably one of the best PS4 and PS5 games, like Zelda, while at times being obtuse and exciting in a manner few games are.
Several articles have already been written on Elden Ring from our perspective. To obtain further information, please visit the following links:
- Elden Ring Dlc Release Date 2023 is Officially Out or Not!
- The Elden Ring Player Rules Pvp by Turning Into a Living Furnace
Tchia
The Zelda inspirations on Tchia’s tunic, or in this instance, island attire, are worn more loosely. Players can glide and walk around in Tchia’s New Caledonia-inspired island setting while collecting treasures and unique fruit that boosts stamina.
The core gameplay element of Tchia is the ability to jump into the bodies of nearby animals and inanimate objects, which allows players to fly (and poop) like a bird or tumble wildly like a rock. Although its open environment is more barren and rarely asks players to employ these skills in inventive ways to solve puzzles, Tchia puts a tropical, less aggressive spin on the new Zelda paradigm.
Sable
Sable focuses nearly exclusively on exploration without waypoints. Sable’s desert terrain contains a few small puzzles. Still, the game focuses on exploring via riding the game’s customizable hoverbike and getting a sense of accomplishment when you do so without being overbearingly guided.
Since there is no combat and the experience is incredibly peaceful, many mechanics that may set it apart from games like Breath of the Wild and Tears of the Kingdom are eliminated. The overlapping areas on the Venn diagram that distinguish Sable from other games are its colorful visuals and exploration motivated by curiosity.
Tunic
Even though Breath of the Wild isn’t expressly mentioned, Tunic’s name conjures up The Legend of Zelda, and it does so by referring to its origins as a Zelda game. Breath of the Wild joins our list of PS5 games like Zelda because, despite being different from others that came before, it nevertheless adheres to the franchise’s fundamental principles.
Players can attack, dodge, block, and shoot to defeat enormous foes and dungeons in the enigmatic isometric action game Tunic. It also features several secrets similar to those in 2011’s Fez while appearing to be a standard vintage game. It challenges expectations and has a mystery that gradually comes to light.
Tunic encourages exploration, which is similar to how Breath of the Wild and Tears of the Kingdom, two previous Zelda games, also encourage it.
Death’s Door
Death’s Door is similar to Tunic in that it doesn’t directly resemble Breath of the Wild but rather more closely resembles the games that make up the core of both Breaths of the Wild and Tears of Kingdom. The fighting in this isometric action RPG is intense, and a few upgradeable skills give players new abilities and tools to explore the globe.
The Zelda series occasionally succeeds fairly well with its distinct graphical style, which distinguishes between adorable and disturbing. Although the dungeons in Death’s Door are pretty simple and lack the actual eureka moments that the Zelda series is famous for, the game is nevertheless engaging and successfully combines a few concepts to feel novel.
The Swords of Ditto
Although The Sword of Ditto achieves just that with its isometric dungeon crawling and appears to be another adorable game that references Link’s past, it also has some similarities to Breath of the Wild. The final monster can be faced at any moment.
However, players can make it easier by leveling up and defeating other bosses in a manner that is not too unlike how Calamity Ganon can be faced right away in Breath of the Wild. It offers the player some welcome freedom and gives them more control over their course in life.
Since its levels are procedurally created, The Swords of Ditto also uses its rogue-lite nature to guarantee that every run is unique. These origins also meant that it wasn’t well welcomed when it was first released, but the Mormon’s Curse update completely redesigned the game to make it more forgiving after many players complained that its death mechanic was too harsh.
Additionally, that patch welcomed new foes and stages and enhanced the ending by introducing extra activities. If you’re interested in regular gaming updates, follow us on Twitter.